Genre and Video Games - Gothic and Horror
We are seeking short chapters of approximately 2500-2700 words for an edited collection on literary genres in video games. We invite submissions for the “Gothic and Horror Fiction” category of the collection.
The collection fits into an ongoing genre studies series and will examine how literary genres function in video games, thereby bringing video games into the existing literary canon of genre studies. Each subsection will explore key themes in the existing canon while expanding on the interactive elements of video games that update and/or alter existing conversations about genre. The essays will be educational and accessible in nature with the aim of producing a comprehensive teaching companion for future courses in game studies, game development, or the digital humanities.
This section of the collection looks to explore a range of topics and games that engage with different areas of the Gothic and Horror genres.
○ Queer Horror and the Monstrous ‘Other’
○ Gothic Games and the Undead Past
○ Haunted Digital Landscapes
○ Consumption Horror: Parasites, Vampires, and Cannibals
○ Speculation and Apocalyptic Horror
○ Season
○ Slender Man
○ Silent Hill
○ Last of Us
○ Atomic Heart
○ They Are Here
○ Still Wakes the Deep
Particular interest will be paid to pieces that engage with Indigenous and Non-Western perspectives in the chosen game or through the chapter’s proposed scholarship.
Please submit an abstract of 250-300 words alongside a brief (100 word) bio to [email protected] by the date below.
Abstract due by: August 31, 2024
Prospective draft due date: December 15, 2024
COMMENTS
releasing all the tension and anxiety. Tudor (1989) researched 990 horror films in Britain from years 1981 to 1934, proposing. a three part narrative: instability is introduced in a stable condition, threat to instability is. resisted, and lastly, threat is diminished and situation becomes stable again. His proposal.
The majority of the research on the development of horror preference and response to horror film has recruited children and adolescents as participants. There is very little research on how horror film and horror media in general are perceived as individual's age and approach caducity, a paucity that is also reflected in humor research.
The horror genre is typified by two types of emotion it attempts to elicit ... we saw how work within the broader philosophical and scientific research on horror accords with our claims. ... (Ed.), On emotions: Philosophical essays (pp. 159-178). Oxford University Press. Crossref. Google Scholar. Higgins K. M. (2020). Aesthetics and the ...
The paper considers the motivations for people's decision to watch horror, why people enjoy horror, how individual differences influence responses to, and preference for, horror film, how ...
This paper delves into the fascinating journey of the horror film genre, tracing its evolution from classic monster themes to the emergence of psychological terrors. Through an exploration of key ...
1 College of Communication, Boston University, Boston, Massachusetts, US, 02215. a. [email protected]. * corresponding author. Abstract: Horror movies are usually regarded as "empty calories ...
This research paper delves into the intricate landscape of horror genres within contemporary fiction, analyzing their evolution, themes, and societal impact. It examines how horror literature has adapted to cultural shifts and ... The evolution of horror genres can be traced back to the Gothic literature of the 18th and 19th centuries, with seminal
Why do we watch and like horror films? Despite a century of horror film making and entertainment, little research has examined the human motivation to watch fictional horror and how horror film influences individuals' behavioral, cognitive, and emotional responses. This review provides the first synthesis of the empirical literature on the psychology of horror film using multi-disciplinary ...
This paper aims to explore audience' relationship with fear in the entertainment industry. It will draw on biological frameworks, psychology, and film analysis to explain what makes the most famous horror films terrifying and entertaining. Fear vs. Enjoyment The first puzzle when discussing horror stories is to consider how fear—a biological
Interestingly, horror is one of the few genres that are defined in terms of its intended affect. While some genres such as the crime film, science fiction, and the western are defined by setting and narrative content, others, such as pornography, comedy, suspense and horror, are defined or conceived around particular emotional responses. Thus Linda
Research Papers written by students in the Division of School Library Studies, Department of Curriculum and Instruction, College of Education, at the University of Northern Iowa. ... often credited with being the foundation of the horror genre as it contains many of the elements important to the genre, including mystery and suspense. According ...
Apocalypse horror films, for example, allow us to live out alternative realities — from zombie outbreaks to alien infestations. Lastly, horror entrainment may help us (safely) satisfy our ...
The question remains as to why some people get a kick out of horror while others do not. Research suggests that those who enjoy horror have a psychological "protective frame" that falls into three categories. First is a safety frame. Watching a horror film or show means we have to know for sure that we are safe, and that the evil entity is ...
The horror genre is founded upon themes such as fear of the unknown and fear of death, which have always been ingrained in the human psyche. ... There was this research paper that took a closer look at how folklore and mythology were used in Japanese horror movies. The study was specifically focused on examining how the Kuchisake-Onna legend ...
Dark Half), proves the vivid interest in the author and genre. However, despite the fact that there exists a copious corpus of analytical materials that deal with those cinematic productions, the works that focus on suspense in particular are scanty. This gap provides the research territory of the present study.
At that time, lambasting the entire horror genre as superficial and unworthy of deeper analysis seemed to me an appropriate way of dealing with my cognitive dissonance. It was too easy of a dismissal. Decades of horror film research and theorizations have shown us that there is a reason why this particular genre has been an important part of film
Over the years, scholars have speculated on a variety of explanations for the recreational-fear phenomenon. For instance, it has been suspected that horror consumption may be an ambivalent confrontation with repressed desires (Schneider, 2004), a context for the social display of normative behavior (Zillmann & Weaver, 1996), a form of self-stimulation through artificially induced arousal ...
Abstract. Evolutionary horror study is an emerging research field that uses as its theoretical foundation the sciences of human nature. Evolutionary horror scholars claim that we can understand ...
Vampires are often rich, high-standing, and caucasian, whereas werewolves are seen as low class, poor, and often minorities. Just look at Twilight, the vampires (bar one or two) are white aristocracy, and the werewolves come from an indigenous tribe. Even when authors try to subvert those stereotypes it can backfire.
Nevertheless, horror as a genre in the Balkans, especially in Croatia and Serbia, seems to be rising from its grave, especially in contemporary terms; filmmakers play with the exploitation notions of the genre, demonic possessions based on true stories etc., often depicting current social, political and cultural differences and concerns in the ...
As the title indicates, it is a history of the development of the psychological thriller in American culture. The following essay considers some of the consequences of Sebeok and Eco's The Sign of Three (1983) for the broad history of the thriller, for the theory of genre, and in terms of an investigation of the relations between genre and ...
I'm looking for talks on different horror and Gothic traditions in film. This month isn't about a deep dive into a single film but an overview of a genre, tradition, type of film (e.g. werewolf movies), horror histories etc. I'm particularly interesting in talks on horror traditions in film traditions outside of the UK, America and India.
The horror genre is a complex subject that has spawned countless papers and books on its philosophies and meanings, many of which focus on specific matters regarding its theory.
Stephen King The author I chose to write about is Stephen King. His most famous novel, written in 1974, is Carrie. King's is in the horror genre. He has written fifty-two novels, and he has sold 350 million books. When king was eleven years old, he and his family moved to Durham, Maine, in 1958.
Genre and Video Games - Gothic and Horror . ... canon while expanding on the interactive elements of video games that update and/or alter existing conversations about genre. The essays will be educational and accessible in nature with the aim of producing a comprehensive teaching companion for future courses in game studies, game development ...